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1. Wormholes - Full! - in Missions & Complexes [original thread]
Originally by: Qui Shon Edited by: Qui Shon on 16/11/2009 08:17:00 Yeah, it's getting crowded. Means it's too easy, especially now that everything is documented and guide'ified as extensively as it is, so that any numpty can be a pr...
- by Magnum III - at 2009.11.20 19:15:00
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2. At least 1 unique mission for each NPC corporation - in Player Features and Ideas Discussion [original thread]
When I 1st started playing EVE I was excited about the lore and what I could find when I played the NPC corporation missions, so it was cool with the 1st corporation. But then I wanted to see what the other corporation mission lore was like, the...
- by Magnum III - at 2009.11.19 06:27:00
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3. New Dev Blog: Dominion Upkeep and Upgrades: The Expanded Edition - in EVE Information Portal [original thread]
I'm thinking the entire reason for this in the 1st place was that POS wars was booooorrrrrrring!!!! Does this stop that borring and most inportantly, Does this stop the thing were you only won because your enemy got borred and demoralised and wa...
- by Magnum III - at 2009.11.19 03:52:00
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4. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: soul diva Originally by: Gramtar GoonSwarm? We're ideally positioned for this change. We only claim two regions (although like others we'll be ironically punished for having developed these regions by dropping addi...
- by Magnum III - at 2009.11.16 15:07:00
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5. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Edited by: Magnum III on 16/11/2009 15:04:11 Originally by: Mr Xanatos Edited by: Mr Xanatos on 16/11/2009 13:27:05 I see very little mention of Dust541 here. The whole purpose of changing Sov Mechanics is so that the Dusties wi...
- by Magnum III - at 2009.11.16 14:57:00
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6. Time for miners to get fangs, petition started here! - in Player Features and Ideas Discussion [original thread]
Edited by: Magnum III on 11/11/2009 06:54:37 I mean it's not even a fight when you get attacked. And I never attack miners because it is just too easy. I think the problem is people looking for fight but no reason for anyone yto be out and ...
- by Magnum III - at 2009.11.11 06:46:00
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7. Please do not End Track IR!! - in EVE General Discussion [original thread]
Edited by: Magnum III on 11/11/2009 06:34:33 EDIT, found a vid on Track IR on U-Tube, imo it shows it might worl well in Dust 314 http://www.youtube.com/watch?v=9wXx3vMy_AQ but of course it is going on console so who knows. I don't blame you...
- by Magnum III - at 2009.11.11 06:25:00
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8. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: Merdaneth Originally by: Nyphur Another idea I had was the possibility of taxing NPC kills in a system rather than just those within a corp. It's an idea just to support the NRDS people that can't reap taxes from the...
- by Magnum III - at 2009.11.07 21:27:00
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9. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Edited by: Magnum III on 07/11/2009 21:19:25 Originally by: CCP Chronotis Originally by: Tomas Russell Edited by: Tomas Russell on 07/11/2009 20:04:33 Originally by: CCP Chronotis Originally by: Nyphur 5) W...
- by Magnum III - at 2009.11.07 21:18:00
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10. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
You got to make it not just worth it but interesting and fun to have more people go to 0.0 This just gives the leaders something to do, were is the fun for a person to want to go there and not just become a pawn being told what to do? Because th...
- by Magnum III - at 2009.11.07 20:14:00
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11. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Who gets the money paid? how is that, I thought 0.0 nul sec was unowned space. Are they going to be paying their 14 day bills to concord or something? I mean it sound like they are paying the God of Nul sec to have there systems upgraded, it mak...
- by Magnum III - at 2009.11.07 06:54:00
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12. blocking Sell and buy orders that are way off base and unwanted - in Player Features and Ideas Discussion [original thread]
Edited by: Magnum III on 01/11/2009 20:42:47 Originally by: Emperor Ryan Actually i Like selling my Ammo at 5000% above price because people will pay it depending on where it is... And look at Micro Cap boosters, There like what 200k ...
- by Magnum III - at 2009.11.01 20:39:00
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13. the Bounty Hunter Skill - in Player Features and Ideas Discussion [original thread]
I just don't understand why this stuff stays the way it is for so long. any common sense changes would be great for any size group of players.
- by Magnum III - at 2009.11.01 20:21:00
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14. blocking Sell and buy orders that are way off base and unwanted - in Player Features and Ideas Discussion [original thread]
Edited by: Magnum III on 01/11/2009 20:18:31 Whyu can't I just block orders that are way out of wack like 10,000% over or under average? Because my eyes are going blurry having to avoid this stuff constantly. that is not fun. and I'm not even...
- by Magnum III - at 2009.11.01 20:15:00
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15. Damage the can not be fixed by repairers for free or even subsystems - in Player Features and Ideas Discussion [original thread]
Originally by: Kara Sharalien your post is a bit hard to understand, but i think you are suggesting that ships could take some kind of damage that can only be repaired in station repair bays. i ask you this: what about titans and mothersh...
- by Magnum III - at 2009.10.31 20:54:00
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16. Damage the can not be fixed by repairers for free or even subsystems - in Player Features and Ideas Discussion [original thread]
Edited by: Magnum III on 28/10/2009 07:37:29 Originally by: Dharh Just allow us to paint and skin our ships. Some of the skin options would include damage, rust, etc. lol sweet :) I do think though yes it is true 1 on 1 fights is n...
- by Magnum III - at 2009.10.28 07:35:00
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17. CCP Hammerhead interviewed on Game Design - MicroWarpCast - in EVE General Discussion [original thread]
nice, EVE seems to be going in some good directions. I like Hammerhead, he seems a nice guy. Xiphos has a pretty good way about him being easy to understand, cool. I shall look forword to his blog going on again. about low sec, one thing I do ...
- by Magnum III - at 2009.10.28 07:28:00
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18. New Dev Blog: Now, where did I put that fleet? - in EVE Information Portal [original thread]
Edited by: Magnum III on 27/10/2009 15:58:18 I like how this blog was written because it stepped away the idea of players useing it to grief Noobs or whoever so much. you know because things like setting allowed people to joinable status wha...
- by Magnum III - at 2009.10.27 15:56:00
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19. Targeting Curser/Bracket - Sucks and is old as the... - in Player Features and Ideas Discussion [original thread]
Originally by: Miss Xerox Granted, the little circling triangles let you see the target in space, which considering the ranges involved means that may be all you can see other than a bracket (or lack of bracket depending on overview sett...
- by Magnum III - at 2009.10.27 15:53:00
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20. Damage the can not be fixed by repairers for free or even subsystems - in Player Features and Ideas Discussion [original thread]
Edited by: Magnum III on 27/10/2009 15:47:29 Originally by: Gypsio III wat I'm just trying to say it would be way more fun and worth while if we had more Permanent damage to ships the we could not just repair with an armor repairer...
- by Magnum III - at 2009.10.27 15:42:00
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